Solution

VPS for game servers (Minecraft, CS2, Rust, Palworld)

Clipper 8 · $49/moClipper 16 · $92/mo
Short answer

Game servers are single-thread bound, so clock speed beats core count. For Minecraft with 10–20 players, 4 GB of RAM on a high-frequency core is the practical floor; CS2 and Rust want 8–16 GB. Pick the Clipper line for its 5.0 GHz turbo, and place the instance within about 60 ms of the majority of your players — latency matters far more than raw hardware.

What you need

Specification floor for game server hosting
ResourceWhat you actually need
CPUHigh single-thread clock. 4 dedicated cores for a 20-slot server
RAM4 GB (Minecraft vanilla) / 8 GB (modded, CS2) / 16 GB (Rust)
DiskNVMe — chunk and map loading is IO-bound
Transfer10 TB covers a busy 40-slot server
ProtectionAlways-on DDoS filtering; game servers are attacked constantly

Recommended plans

Clipper

Clipper 8

$ 49 /month
vCPU
4 × dedicated
RAM
8 GB
Storage
200 GB NVMe Gen4 SSD
Transfer
20 TB
IPv4 / IPv6
1 / /64 routed
Configure
Clipper

Clipper 16

$ 92 /month
vCPU
8 × dedicated
RAM
16 GB
Storage
400 GB NVMe Gen4 SSD
Transfer
30 TB
IPv4 / IPv6
1 / /64 routed
Configure
Cutter

Cutter 16

$ 62 /month
vCPU
6 × dedicated
RAM
16 GB
Storage
320 GB NVMe SSD
Transfer
15 TB
IPv4 / IPv6
1 / /64 routed
Configure

Recommended locations

Location is usually the decision that matters most for this workload — either because latency dominates, or because jurisdiction does.

Why OnionVPS for this

  • Clipper instances run dedicated cores with 5.0 GHz turbo, which is what tick rate actually depends on.
  • Up to 12 Tbps of DDoS scrubbing is included rather than sold as an upgrade.
  • Full root means you can run Pterodactyl, Docker, or raw server binaries without a control panel in the way.
  • Locations on every continent let you put the server where the players are.

How to set it up

  1. Choose a location near your player base

    Use the latency table on the location page; aim for under 60 ms for the majority.

  2. Deploy a Clipper instance with Ubuntu 24.04

    Four dedicated cores and 8 GB is the sensible starting point for most games.

  3. Install a panel or run the binary directly

    Pterodactyl gives you a web UI; a systemd unit is simpler if you run one server.

  4. Open only the ports the game needs

    Minecraft 25565/tcp, CS2 27015/udp, Rust 28015/udp. Leave everything else closed.

  5. Schedule automatic world backups

    Enable nightly encrypted backups, or rsync the world directory to a Hold instance.

Frequently asked questions

How much RAM does a Minecraft server need?

Vanilla with 10 players runs comfortably in 4 GB. Add roughly 100 MB per additional player, and double the total for a heavily modded pack.

Does a game server need a dedicated CPU core?

Yes for anything with real-time physics. Shared cores introduce steal time, which shows up as tick lag exactly when the server is busiest.

Can I pay for game hosting anonymously?

Yes. Checkout is crypto-only and requires nothing but an email address you control.